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WIP Infernum(Completed)

You might be surprised what I have in my mind with this one^_____^

In this upload I will make updates as it progresses and the final one will be uploaded seperately^____^

Painted over and added some burned trees. Also added some spikey shapes to the knight-like statue.

Painted over and added some burned trees. Also added some spikey shapes to the knight-like statue.

Another gradient map inverted with red as a dominant colour, so that the fire inferno and lava pops and looks more crispy.

Another gradient map inverted with red as a dominant colour, so that the fire inferno and lava pops and looks more crispy.

Gradient map with blue/violett and orange/yellow colours.

Gradient map with blue/violett and orange/yellow colours.

And even more flames.

And even more flames.

Adding more flames.

Adding more flames.

The idea of flames and a hellish kind of world came in my mind. So I thought why not.^^ Adding flame photo textures from CGTextures and set them so Screen and Lighten.

The idea of flames and a hellish kind of world came in my mind. So I thought why not.^^ Adding flame photo textures from CGTextures and set them so Screen and Lighten.

Blocking out the background by adding more clouds to create more depth and atmosphere, also making the main figure look more massive.

Blocking out the background by adding more clouds to create more depth and atmosphere, also making the main figure look more massive.

Adding a knight like figure as a base to create a demon like thing. Added fog with cloud brushes.

Adding a knight like figure as a base to create a demon like thing. Added fog with cloud brushes.

3d fractal inplemented in photoshop. Changed the colour and seperating background from foreground.

3d fractal inplemented in photoshop. Changed the colour and seperating background from foreground.

Raw Fractal 3D rendering as a base.

Raw Fractal 3D rendering as a base.